Turn a useful event into another opportunity
Finish upgrading Portal after a useful event, while its backward jump can still take you before that event, then play forward to receive the opportunity again. For a repeating Hegemony setup, include a Portal plot among the blessing’s targets so its copied cards can supply another trip.
Portal activates when its building reaches maximum level and sends your kingdom back 2 years. Your board stays intact, letting you revisit earlier events with the kingdom you have already built. Its value comes from what you repeat: a blessing, another merchant visit or another decree opportunity.
Get Portal and a way to replace its cards
Portal belongs to the King of Time’s starting deck. Other kings can obtain their first copies from his loot or a merchant offer, so take him as an early enemy when that choice suits your run. Keep building your main fighting plot while you collect the cards needed for the trip.
Hegemony copies the cards on its target plots into your hand. The important placement requirement is to include both a Portal plot and a main plot worth copying. If Hegemony misses Portal, the blessing can still improve your hand, but it does not provide the Portal cards needed to sustain this particular loop.
Repeat Hegemony with Portal
- Place Portal where Hegemony’s target plots can include it. This makes the building eligible to supply its own replacement cards when the blessing resolves.
- Aim Hegemony so it covers the Portal plot and your main plot. The blessing will copy cards from both targets into your hand.
- Let Hegemony resolve before completing Portal’s upgrades. You need the useful event to happen before you travel back to repeat it.
- Stack enough Portal copies on a Portal plot to reach maximum level after the blessing, while the return can still cross back before its prophecy year. The activation sends your kingdom back 2 years.
- Play forward to Hegemony’s prophecy year again. The blessing repeats and puts another set of the targeted plots’ cards into your hand.
- Use the cloned Portal cards to prepare the next Portal activation. Including Portal in the blessing’s targets is what keeps replacement cards coming for further trips.
- Play the other copied cards back onto the plots they came from. This turns each repeated blessing into progress for the main build alongside the next Portal trip.
Time the jump around the event you want
Choose the event before you finish Portal. Activating too early misses the chance to repeat something you have already received, while activating too late can leave the desired event outside the return. For Hegemony, watch its prophecy year and arrange the final upgrade around crossing back before that year.
In an ordinary run, Royal Council opportunities occur in years 4, 14, 21 and 29. These provide scheduled targets when you want another decree opportunity. Portal can also revisit merchants, so a run without Hegemony can still benefit from a carefully timed return.
Use Rewind or Baby Boom for a different payoff
Rewind offers another way to recover Portal cards: after a Portal turn, throw Rewind into the pit. It replaces your current hand with copies of your last played cards. Pay attention to what you play before using it, and weigh the replacement against the cards you still want to keep.
Baby Boom gives the return a different purpose by doubling the units on its blessed troop plot when the prophecy year arrives. In the Warper setup, travelling back through that year lets the blessing double the plot again. You still need a supply of Portal cards for repeated trips, so keep the blessing’s reward and the card supply in mind as separate requirements.
Fix a loop that stops producing returns
- Check the Portal plot’s level if no jump happens. Activation requires maximum level, so collecting copies without completing the building does not trigger the return.
- Check Hegemony’s targets if you receive useful cards but cannot prepare another trip. The Portal plot must be included for this setup to replace its own Portal cards.
- Check the timing if the desired event does not repeat. Portal must activate after that event and return you far enough to encounter it again.
- Start a new run after installing a patch before testing an older setup. The developer’s patch instructions explain that existing runs do not store the updates and may cause conflicts.
Match the setup to your mode
The Hegemony setup is a multiplayer plan available to any king who obtains the required cards. Quest Mode instead uses scenario-specific starting rules across Knight, King and Chaos difficulties, so check the selected challenge before copying an ordinary-run sequence. In Joker Mode, leave events enabled when practising a strategy built around repeating them.
Older Portal exploit routes can behave differently across updates because Portal logic and multiplayer time-continuum handling have been reworked to resolve softlocks. Build around the activation condition, event timing and replacement-card supply rather than an old glitch. If Hegemony is unavailable, use Portal for another useful event and keep investing in the main plot.